AI Insights · Timothy · October 2024
Top 5 Co-op Games in Ecuador Q3 2024: Performance Overview
Explore the performance trends of the top five co-op games in Ecuador during Q3 2024, including downloads, revenue, and active user data.
During the third quarter of 2024, the top five co-op games on the unified platform in Ecuador showed varied performance in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides insights into the trends for these leading applications.
Roblox experienced a consistent revenue increase, peaking at about $11.2K in late August. Downloads saw a high of approximately 57K in early August before declining to around 25.9K by the end of September. Meanwhile, weekly active users started at over 1.6M in early July but gradually decreased to approximately 1.5M by the end of the quarter.
Blood Strike - FPS for all from NetEase Games showed a modest revenue increase, reaching a peak of around $1.7K in late August. Downloads peaked at about 32.9K in late July but decreased to 14.2K by the end of September. Weekly active users increased steadily, peaking at about 141.6K in mid-September before a slight decline to 127.7K at the quarter's end.
Stickman Party 234 MiniGames demonstrated a stable trend in downloads, with a peak of approximately 23.4K at the end of September. The app's revenue remained relatively low, fluctuating slightly throughout the quarter. Weekly active users saw an upward trend, reaching around 247.1K by the end of the quarter.
Block Craft 3D:Building Game by Wildlife Studios had a modest revenue performance, peaking at around $63 in late July. Downloads fluctuated, peaking at roughly 19.6K in early July before falling to about 12.5K by the end of September. Active users showed some variability, peaking at over 107K in early July but decreasing to about 83.8K by the quarter's end.
Finally, Craftsman: Building Craft did not generate any revenue during this period. The app saw a significant peak in downloads of around 25.7K in late July, dropping to about 14.5K by the end of September. Weekly active users displayed fluctuations, with a peak of around 193.3K in late July and ending the quarter at approximately 164.6K.
For more detailed insights and analysis, visit Sensor Tower.